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- Sujet précédent - 2nd atelier international en réalité augmentée géospatiale mobile - Sujet suivant
#1 Mon 05 May 2008 22:11
- Thierry Badard
- Participant occasionnel
- Lieu: Québec, Canada
- Date d'inscription: 5 Sep 2005
- Messages: 23
- Site web
2nd atelier international en réalité augmentée géospatiale mobile
Bonjour,
Vous trouverez ci-joint (en anglais), l'appel à soumission d'articles pour le
2nd atelier international en réalité augmentée géospatiale mobile qui se
tiendra à Québec, Canada, sur le campus de l'Université Laval, les
28 et 29 août prochains. Pour plus de détails, voir : http://regard.crg.ulaval.ca
Merci de diffuser cette information à vos collègues, étudiants ou
connaissances potentiellement intéressés.
En m'excusant par avance pour les envois multiples,
Dr. Thierry Badard.
-----------
2nd International Workshop on Mobile Geospatial Augmented Reality
http://regard.crg.ulaval.ca
Laval University, Quebec City (Quebec), Canada
August 28-29, 2008
Aims and scope
Augmented Reality (AR) is a means of blending computer generated objects
or labels with reality so that both appear to be a part of your natural
environment. AR is beginning to mature as a subject field with
applications moving from pure academic research into industrial and
potential consumer areas. In recent years geographic data representing
real world features has increasingly been used for AR applications. In
addition, geospatial technologies have established many new services and
applications including navigation, decision support and modelling of the
surrounding environment from which mobile AR and location-aware
computing can now benefit in order to generate compelling spatiotemporal
applications.
The International Workshop on Mobile Geospatial Augmented Reality aims
at bringing together researchers, developers, users and practitioners
carrying out research and development in this field. The workshop will
provide a forum for original research contributions and practical
experiences of mobile AR, geospatial technologies and geoinformatics,
and mobile games, fostering interdisciplinary discussions in all aspects
of these three fields, and will highlight future trends in this area.
The workshop will be organized in a way to promote networking between
the participants, to initiate and favour discussions regarding
cutting-edge technologies in the field, to exchange research ideas and
to promote international collaboration.
Topics of interest
We invite submissions that address theoretical, technical, and practical
topics of related to mobile geospatial augmented reality. Suggested
topics include, but are not limited to the following:
1. Geospatial information and geoinformatics
- 3D spatial modeling
- Geovisualization
- Geospatial Service Oriented Architectures and systems for mobile
distributed computing
- Context-aware mobility and LBS
- Geo-sensors and Sensor Web
2. Mobile augmented reality
- Acquisition of 3D scene descriptions
- Real-time and photorealistic rendering
- Vision-based registration, object overlay and spatial layout
techniques
- Display and view management
- Interaction techniques
3. Mobile games
- Location based games
- Spatial data integration and 3D game engine
- Mobile learning and mobile edutainment
- Augmented and mixed reality in mobile games
- Mobile gaming experience and gaming activities
Important dates
The workshop will be held on the 28th and 29th of August 2008. Here are
the important dates for the workshop:
1. Paper abstracts due June 02, 2008
2. Full papers due June 09, 2008
3. Notification of acceptance July 01, 2008
4. Registration July 15, 2008
5. Final paper version due July 15, 2008
6. Workshop August 28-29, 2008
Instructions for authors
The proceedings are expected to be published by Springer in the Lecture
Notes in Geoinformation and Cartography (LNG&C) series (see
http://www.springer.com/series/7418). The decision is currently pending.
Authors must submit full papers in English according to the Springer
formatting guidelines
(http://regard.crg.ulaval.ca/2008/UserFi … hors-e.pdf).
The templates (Latex or Word template) for preparing full papers can be
downloaded here:
- Download the Word template
(http://regard.crg.ulaval.ca/2008/UserFi … 1-book.zip)
- Download the Latex template
(http://regard.crg.ulaval.ca/2008/UserFi … svmult.zip)
Nevertheless, full papers must be submitted in PDF file format!
The page limit for full papers is 12 pages. Manuscripts not submitted in
the provided style or having more than 10 pages will not be reviewed and
thus automatically rejected. A paper submitted to the 2nd International
Workshop on Mobile Geospatial Augmented Reality cannot be under review
for any other conference or journal during the time it is being
considered for the workshop. All submissions must be original
unpublished work written in English that is currently not under review
elsewhere. The submitted papers will be thoroughly reviewed by two to
three members of the international scientific committee and refereed for
their quality, originality and relevance.
Submission to the workshop will be electronically only. Authors are
asked to submit an abstract first (up to 500 words) in PDF file format
and including authors name and affiliations. Please send the abstract by
email to atelierregard@ with "abstract submission" as scg.ulaval.ca
subject.
Submissions of full papers (in PDF file format) will have to be
performed through the web submission system which is available on the
website of the event (http://regard.crg.ulaval.ca).
Program chairs
Thierry Badard, CRG, Laval University (Thierry.Badard@) scg.ulaval.ca
Sylvie Daniel, CRG, Laval University (Sylvie.Daniel@) scg.ulaval.ca
Hors ligne
#2 Wed 13 August 2008 06:11
- Thierry Badard
- Participant occasionnel
- Lieu: Québec, Canada
- Date d'inscription: 5 Sep 2005
- Messages: 23
- Site web
Re: 2nd atelier international en réalité augmentée géospatiale mobile
2nd International Workshop on Mobile Geospatial Augmented Reality
Quebec City, Quebec, Canada
August 28-29, 2008
http://regard.crg.ulaval.ca
Come and join us to discover the geospatial applications
and technologies of tomorrow!
*Call for Participation*
We are pleased to invite you to attend and participate to the 2nd
International Workshop on Mobile Geospatial Augmented Reality
(http://regard.crg.ulaval.ca), which will be held in Quebec City,
Quebec, Canada, from the 28-29th of August 2008. It follows the great
success of the first edition that took place in Banff, AB, in 2006.
The second edition will be the opportunity to pursue the discussions and
reflections initiated between the geospatial and augmented reality
communities. This year, the workshop is organised jointly with the
workshop of the GeoEduc3D research project funded by the GEOIDE Network
of Centres of Excellence. GeoEduc3D deals with educative mobile games,
augmented reality and geospatial technologies. Therefore, the mobile
game community will also be targeted by the 2nd International Workshop
on Mobile Geospatial Augmented Reality.
The workshop aims at bringing together researchers, developers, users
and practitioners carrying out research and development in these fields.
The workshop provides a forum for original research contributions and
practical experiences of mobile AR, geospatial technologies and
geoinformatics, and mobile games, fostering interdisciplinary
discussions in all aspects of these three fields, and will highlight
future trends in this area. The workshop is organized in a way to
promote networking between the participants, to initiate and favour
discussions regarding cutting-edge technologies in the field, to
exchange research ideas and to promote international collaboration.
*Keynote speakers*
3 keynote speakers will share their experiences, points of view and
prospects in the domains of mobile geospatial augmented reality,
location-based games and education.
1. Beyond Globes and Flat Screens: The Geospatial AR Dream
(http://regard.crg.ulaval.ca/2008/index.php?id=15)
Tyler Mitchell, Open Source Geospatial Foundation (OSGeo)
2. Managing Player Realities - The Geocultural Dimensions of Game
Content (http://regard.crg.ulaval.ca/2008/index.php?id=16)
Tom Edwards, Englobe Inc.
3. Get Out and Play: Using AR Games and Sims to Take Learning to a New
Place (http://regard.crg.ulaval.ca/2008/index.php?id=17)
Judy Perry, MIT Scheller Teacher Education Program
*Preliminary program*
August 28, 2008
08:00 Registration
08:30 Opening and welcome session
Thierry Badard and Sylvie Daniel (workshop chairs)
Louise Fillon (Vice dean of Faculty of Forestry and Geomatics)
Nicholas Chrisman (Scientific drector of the GEOIDE Network of
Centres of Excellence & interim director of the CRG)
Session 1: Serious games and Geospatial Augmented Reality applications
Chair: Dr. Sylvie Daniel, CRG, Laval University, Canada
09:00 Get Out and Play: Using AR Games and Sims to Take Learning to a
New Place
Keynote: Judy Perry, MIT Scheller Teacher Education Program
09:40 Serious games and multi-agent geo-simulation for decision
support
Bernard Moulin, Laval University, Canada
10:05 Real-time reification: how mobile augmented reality may redefine
our relationship with geographic space
Nicholas Hedley, Simon Fraser University, Canada
10:30 Coffee break
11:00 Mobile Geospatial Augmented Reality, Games and Education: The
GeoEduc3D project
Sylvie Daniel, Thierry Badard
Centre for Research in Geomatics, Laval University, Canada
11:25 A Landfill Visual Impact Assessment using Photorealistic
Visualization and Animation
Paul James McDowell
Golder Associates Ltd., Canada
12:00 Lunch
Session 2: Outdoor Geospatial Augmented Reality
Chair: Dr. Thierry Badard, CRG, Laval University, Canada
13:30 Beyond Globes and Flat Screens: The Geospatial AR Dream
Keynote: Tyler Mitchell, Open Source Geospatial Foundation
(OSGeo)
14:10 Experimenting with portable devices for onsite engineering model
visualization in construction
Stéphane Côté, Mark Smith, Renaud Gervais, Pierre-Paul Talbot,
Joshua Gillman
Bentley Systems, Inc., Canada & USA
14:35 Outdoor localization approach based on Image-GIS correspondence
using a simple 2D building layer
Nicolas Bioret and Guillaume Moreau and Myriam Servieres
École Centrale de Nantes, CERMA - IRSTV, France
15:00 Coffee break
15:30 Infrared Based Camera Calibration for Urban Augmented Reality
Vincent Guitteny, François-Pierre Robert and Oussama Moslah
Thales Training & Simulation, France
15:55 Toward an Inertial/Vision Sensor Calibration for Outdoor
Augmented Reality Applications
I.M. Zendjebil and F. Ababsa and J-Y. Didier and M. Mallem
IBISC Laboratory, University of Evry Val d'Essonne, France
16:30 End of the first workshop day
18:00 Social event: Dinner and cruise on the St Lawrence River
August 29, 2008
Session 3: Mobile Augmented Reality Experience
Chair: Dr. Mir Abolfazl Mostafavi, CRG, Laval University, Canada
09:00 Managing Player Realities - The Geocultural Dimensions of Game
Content
Keynote: Tom Edwards, Englobe Inc.
09:40 Geospatial Haptic Navigation for Sensory/Cognitive
Impairments/Overload
John S. Zelek
University of Waterloo, Canada
10:05 Mixed Reality Applications in Museums: A Process of Reality
Inversion?
Geoffrey Edwards and Philippe Dubé
Laval University, Canada
10:30 Coffee break
11:00 Situated Interactions: Humans, Computers, and Rich Media In
Space and Time
Rob Harrap
GIS Lab, Department of Geological Sciences and GeoEngineering
Center, Queen's University, Canada
11:25 Designing an ethically-sensitive qualitative research protocol:
use of automated rotoscoping in video footage conversion
V. Richard, Michael Power, Margot Kaszap
Laval University, Canada
12:00 Lunch
Session 4: Industrial session
Chair: Luc Vaillancourt, Baliz-Media
13:30 Ubisoft (Canada)
Nicolas Rioux
13:45 Creaform (Canada)
Marco St-Pierre
14:00 Pending ...
14:15 Polyrix (Canada)
Philippe Lambert
14:30 Noxaka (Switzerland)
Leïla Ait Kaci
14:45 Coffee break
15:15 Round table: Visions and directions for Mobile Geospatial
Augmented Reality
Judy Perry, Tyler Mitchell and Tom Edwards
15:45 Closing session
Thierry Badard and Sylvie Daniel (workshop chairs)
16:00 End of the workshop
--
Prof. Thierry Badard, Ph.D.
Hors ligne
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