#1 Mon 28 July 2008 22:05
- Thierry Badard
- Participant occasionnel
- Lieu: Québec, Canada
- Date d'inscription: 5 Sep 2005
- Messages: 23
- Site web
Appel à participation - REGARD 2008
2nd International Workshop on Mobile Geospatial Augmented Reality (REGARD 2008)
Laval University, Quebec City, Quebec, Canada
August 28-29, 2008
http://regard.crg.ulaval.ca
Call for Participation
We are pleased to invite you to attend and participate to the 2nd International Workshop on Mobile Geospatial Augmented Reality, which will be held in Quebec City, Quebec, Canada, August 28-29, 2008. It follows the great success of the first edition that took place in Banff, AB, in 2006.
The second edition will be the opportunity to pursue the discussions and reflections initiated between the geospatial and augmented reality communities. This year, the workshop is organised jointly with the workshop of the GeoEduc3D research project funded by the GEOIDE Network of Centres of Excellence. GeoEduc3D deals with educative mobile games, augmented reality and geospatial technologies. Therefore, the mobile game community will also be targeted by the workshop.
Keynote speakers
3 keynote speakers will share their experiences, points of view and prospects in the domains of mobile geospatial augmented reality, location-based games and education.
1. Beyond Globes and Flat Screens: The Geospatial AR Dream (more details)
Tyler Mitchell, Open Source Geospatial Foundation (OSGeo)
2. Managing Player Realities - The Geocultural Dimensions of Game Content (more details)
Tom Edwards, Englobe Inc.
3. Get Out and Play: Using AR Games and Sims to Take Learning to a New Place (more details)
Judy Perry, MIT Scheller Teacher Education Program
Preliminary program
August 28, 2008
08:00 Registration
08:30 Opening and welcome session
Thierry Badard and Sylvie Daniel (workshop chairs)
Louise Fillon (Vice dean of Faculty of Forestry and Geomatics)
Nicholas Chrisman (Scientific drector of the GEOIDE Network of Centres of Excellence & interim director of the CRG)
Session 1: Serious games and Geospatial Augmented Reality applications
Chair: Dr. Sylvie Daniel, CRG, Laval University, Canada
09:00 Get Out and Play: Using AR Games and Sims to Take Learning to a New Place
Keynote: Judy Perry, MIT Scheller Teacher Education Program
09:40 Serious games and multi-agent geo-simulation for decision support
Bernard Moulin, Laval University, Canada
10:05 Real-time reification: how mobile augmented reality may redefine our relationship with geographic space
Nicholas Hedley, Simon Fraser University, Canada
10:30 Coffee break
11:00 Mobile Geospatial Augmented Reality, Games and Education: The GeoEduc3D project
Sylvie Daniel, Thierry Badard
Centre for Research in Geomatics, Laval University, Canada
11:25 A Landfill Visual Impact Assessment using Photorealistic Visualization and Animation
Paul James McDowell, Golder Associates Ltd., Canada
12:00 Lunch
Session 2: Outdoor Geospatial Augmented Reality
Chair: Dr. Thierry Badard, CRG, Laval University, Canada
13:30 Beyond Globes and Flat Screens: The Geospatial AR Dream
Keynote: Tyler Mitchell, Open Source Geospatial Foundation (OSGeo)
14:10 Experimenting with portable devices for onsite engineering model visualization in construction
Stéphane Côté, Mark Smith, Renaud Gervais, Pierre-Paul Talbot, Joshua Gillman
Bentley Systems, Inc., Canada & USA
14:35 Outdoor localization approach based on Image-GIS correspondence using a simple 2D building layer
Nicolas Bioret and Guillaume Moreau and Myriam Servieres
École Centrale de Nantes, CERMA - IRSTV, France
15:00 Coffee break
15:30 Infrared Based Camera Calibration for Urban Augmented Reality
Vincent Guitteny, François-Pierre Robert and Oussama Moslah
Thales Training & Simulation, France
15:55 Toward an Inertial/Vision Sensor Calibration for Outdoor Augmented Reality Applications
I.M. Zendjebil and F. Ababsa and J-Y. Didier and M. Mallem
IBISC Laboratory, University of Evry Val d'Essonne, France
16:30 End of the first workshop day
18:00 Social event: Dinner and cruise on the St Lawrence River
August 29, 2008
Session 3: Mobile Augmented Reality Experience
Chair: Dr. Mir Abolfazl Mostafavi, CRG, Laval University, Canada
09:00 Managing Player Realities - The Geocultural Dimensions of Game Content
Keynote: Tom Edwards, Englobe Inc.
09:40 Geospatial Haptic Navigation for Sensory/Cognitive Impairments/Overload
John S. Zelek, University of Waterloo, Canada
10:05 Mixed Reality Applications in Museums: A Process of Reality Inversion?
Geoffrey Edwards and Philippe Dubé
Laval University, Canada
10:30 Coffee break
11:00 Situated Interactions: Humans, Computers, and Rich Media In Space and Time
Rob Harrap
GIS Lab, Department of Geological Sciences and GeoEngineering Center, Queen's University, Canada
11:25 Designing an ethically-sensitive qualitative research protocol: use of automated rotoscoping in video footage conversion
V. Richard, Michael Power, Margot Kaszap
Laval University, Canada
12:00 Lunch
Session 4: Industrial session
Chair: Luc Vaillancourt, Baliz-Media
13:30 Ubisoft (Canada)
Nicolas Rioux
13:45 Creaform (Canada)
Marco St-Pierre
14:00 Pending ...
14:15 Polyrix (Canada)
Philippe Lambert
14:30 Noxaka (Switzerland)
Leïla Ait Kaci
14:45 Coffee break
15:15 Round table: Visions and directions for Mobile Geospatial Augmented Reality
Judy Perry, Tyler Mitchell and Tom Edwards
15:45 Closing session
Thierry Badard and Sylvie Daniel (workshop chairs)
16:00 End of the workshop
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Prof. Thierry Badard, Ph.D.
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